First Demo - Simple Menu
My first OpenGL demo was a simple menu. It is written in C/C++ and creates a seies of small, dragable windows. Each window also has at least one “frame” and “button”. The buttons are clickable and change the alpha of the window (making it less or more visible depending on which is clicked).
Background
At the time I had been delving into x86 assembly on the Win32asmcommunity.net forums – My handle was Sliver and I was a fairly active member. I had been using directx for a couple of years at that point, however, I stayed away from opengl (unfairly) because I thought it was not at powerful.
I have since done a 180 and now use OpenGL almost exclusively—except for Direct Sound, which I still prefer over fmod for certain things.
This was also a port from the menu written by Jan Horn’s delphi example. I didn’t know delphi at the time so that made this more challenging to port.
Sadly, I found that Jan Horn passed away 06 June 2002. This really did inspire me to continue the tradition of great open source demo’s. I don’t know who you were Jan, but thanks.
Downloads
- file:
menu.zip [35.69kb]
Category: OpenGL
download: 1098 - file:
menusrc.zip [19.99kb]
Category: OpenGL
download: 1086
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Walter Reid