OpenlGL Projects

Hey All I am going to sort all my OpenGL programs within the “OpenGL Projects” section.

Pretty clever, huh?

Obviously everything posted within this section is open source— why else would you care if it was OpenGL—All this goodness comes with the disclaimer that even thought I have done as much as I can to insure the quality of my programs I do not claim the programs won’t jump out and kill you or your friends, family and/or your computer…

If this does happen—I’m terribly sorry…

Since I do use DirectX as a front-end for games occassionally, I’m electing to keep them seperated since some people might have a preference for one and not hte other. So if DirectX is your cup of tea—this isn’t the section for you.

Interference

I always like those demo’s with the interference effect. You know those demo’s the one that tried to pull in a grittier feel to it. This isn’t to be confused with the “dirt” on the lens or the TV static effects. This effect captures the feeling that the signal was just making it to the users computer before it fades away.

Interference

Well, I decided to go for the effect in my second demo. I hope you like it. As always source is included – do with it what you will.

Downloads

Click here for a other articles in the opengl section.

Posted on Apr 2, 04:54 PM by Walter Reid

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